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Channel: How to use image textures to displace and colour planes to create a 3D bar chart (for data visualisation) - Blender Stack Exchange
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How to use image textures to displace and colour planes to create a 3D bar...

I'm trying to displace a plane using (a) a height map (greyscale) image texture to set the height, such that each pixel of the height map determines the height of a corresponding column and (b) another...

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Answer by Chris for How to use image textures to displace and colour planes...

if you use this node tree:shading tree:GN modifier:you will get:As you can see i used a picture of a "1" for the height, and yeah, a movie, not an image as colorizer ;) of course, for an image it is...

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